GFFL COMPLETE OFFENSE [80 plays]
$79.99 ON SALE NOW - $49.99 Includes
west coast, pistol, spread, and run & shoot playbooks. This is not only the best option for your
team but it's also the best value. Time to stop drawing plays in the dirt and start learning how to manipulate the defense and
surpise teams with big plays and ball control at the same time. Guaranteed to increase your offensive production
and scoring average immediately, regardless of the skillset of your players.
WEST COAST OFFENSE [20 plays] $24.99 The majority of West Coast Offense routes occur within 15 yards of the line of scrimmage.
3-step and 5-step drops by the quarterback to take the place of the run and force the opposing defense to commit their focus
solely on those intermediate routes. The West Coast offense requires a quarterback who throws extremely accurately, and often
blindly, very close to opposing players. In addition, it requires the quarterback to be able to quickly pick one of 4
receivers to throw to — much more quickly than previously used systems. Often, the quarterback cannot think about the
play, but instead reacts instinctively — and thus is often under the control of the offensive coordinator, calling the
plays for him.
PISTOL OFFENSE [20 plays] $24.99 The Pistol offense is a hybrid of the traditional shotgun and single back
offenses. In the pistol offense, also commonly referred to as the "pistol formation," the quarterback lines up three
yards behind the center, and the running back lines up one yard next to or directly behind the quarterback, four yards
behind the center. The versatility of the pistol formation can be utilized in a variety of ways. Because the quarterback is
closer to the line of scrimmage than in a traditional shotgun formation, he can see more easily over the line and make down
field reads. He will also get the ball snapped to him faster, which can alter timing patterns greatly for a preparing defense.
The pistol offense can effectively use draw plays, counters, and options using three wide receiver formations or multiple
tight ends combined with a fullback for pass protection. In a pistol formation, hand-offs occur 2-3 yards closer than in the
shotgun, which can make for a more effective running game, while keeping pass efficiency. This formation works well with dual
threat quarterbacks who can both throw and run.
SPREAD OFFENSE [20 plays] $24.99 The Spread offense begins with a no-huddle approach with the quarterback
in the shotgun formation much of the time. The fundamental nature of the spread offense involves spreading the field horizontally
using 3, 4, and even 5-receiver sets (some implementations of the spread also feature wide splits between the offensive linemen).
The object of the spread offense is to open up multiple vertical seams for both the running and passing game to exploit, as
the defense is forced to spread itself thin across the field (a "horizontal stretch") to cover everyone. Despite
the multi-receiver sets, the spread option can be used as a run-first scheme which requires a quarterback that is
comfortable carrying the ball, a mobile offensive line that can pull and trap effectively, and receivers that can hold their
blocks. In particular, the quarterback must be able to read the defensive end and determine whether he is collapsing
down the line or playing upfield contain.
RUN & SHOOT OFFENSE [20 plays]
$24.99 The Run & Shoot system uses a formation consisting
of one running back and between two and four wide receivers. This system makes extensive use of receiver motion (having a
receiver suddenly change position by running left or right, parallel to the line of scrimmage, just before the ball is snapped),
both to create advantageous mismatches with the opposing defensive players and to help reveal what coverage the defense is
using.The basic idea behind the Run & Shoot is a flexible offense that adjusts "on the fly," as the receivers
are free to adjust their routes as they are running them in response to the defensive coverage employed. The quarterback,
as a result, also has to read and react to the defense's coverages in a more improvised manner than with other offensive systems.In
the purest form of the offense, the proper complement would consist of two wide receivers lined up on the outside edges of
the formation and two "slotbacks" (running backs who are capable of catching the ball as well as running with it)
lined up just outside and behind the two offensive tackles.
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GFFL COMPLETE DEFENSE [40 plays]
$39.99 ON SALE NOW $24.99 Includes
base, nickel, dime, and blitz packages in one playbook. Learn how to put the right players in position to dominate defensively
instead of sitting back and hoping the offense will stall. The right defensive call at the right time can win a
game for you, especially when every posession means so much. One or two stops more in a game is the difference
between champion and chump.
BASE DEFENSE [10 plays] $9.99 The Base defense is a defensive alignment consisting of three down linemen.
The defensive line is made up of a nose tackle (NT) and two defensive ends (DEs). Linemen in the base scheme
need to be quicker larger than their larger counterparts to cover more space and guard more territory along the
defensive front. Strengths of the base defense include speedy ILBs in pursuit of slot receivers and flexibility
to use multiple rushers to confuse the quarterback during passing plays without being forced into man-to-man defense on receivers.
NICKEL DEFENSE [10 plays] $9.99 The Nickel defense is a defensive alignment that uses five defensive backs. The
fifth defensive back is called the nickelback. The defense has five defensive backs, and usually has 3 down linemen and no
linebackers. The 3-linemen/5-defensive back version of the Nickel is generally more popular because it affords the
defense greater ability to stop an opponent's passing game. With the right personnel, this package is virtually bullet
proof.
DIME DEFENSE [10 plays] $9.99 The Dime defense is a defensive alignment that uses six defensive backs. It is
usually employed in obvious passing situations. The formation consists of 6 defensive backs, and is very vulnerable to
running plays, but usually the dime is only employed when an offense can scarcely afford to run even for a good gain, either
because of the great distance needed to get a first down, or because of a lack of time, or both. A dime defense differs from
the nickel in that it adds yet another defensive back to the secondary.
BLITZ DEFENSE [10 plays] $9.99 The Blitz defense is based around speed, athleticism and intelligence rather than relying
too heavily on size and strength as many other defenses do. Versatility is a key as every player can have a variety of roles
from one play to the next. It is an attacking defense stocked with multiple blitz packages that can be easily concealed and
altered. The top priority of the Blitz defense is disrupting the opponents passing rhythm and with multiple
formations on every snap, it puts a defense in a very good position to do just that. In addition, with the GFFL Blitz package,
it is difficult for the offense to pin point exactly where the pressure will be coming from when the defense blitzes. One
final significant advantage of the Blitz defense is that it can easily adjust to the offense. The Blitz can shift
into a nickel or dime coverage simply and effectively.
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